Borderlands 2 (PC/PS3/X360 - September 18th)
As far as my must-have’s list goes, this summer is proving to be, fittingly, a bit of a dry spell. The air will once more be tolerable by the time Borderlands 2 comes out, but even a drop in temperature will fall short of how refreshing it’ll be to jump right back into Gearbox’s comic styled, gun-crazed, loot hoarding universe.
What Gearbox was happily willing to share over the weekend’s Comic-Con blitz showed signs of a tighter, thought-out sequel that almost seems obsessed in bettering every one of the first game’s ills. From little improvements like cross-character perks that better your entire cast instead of just one, to big renovations like centralizing where you get and cash-in missions into a single hub. Having a hub base is going to do you a world of good since Pandora is roughly twice as large as our first visit.
There was certainly a lot to love about Borderlands, but even this early out, there looks like a lot more to love about Borderlands 2 (and I’m pretty sure that’s impossible).