“Only defeating a formidable monster after repeating the same section of a game for three hours can give you that real fake sense of accomplishment.”
8 Reasons Game Designers Are Sadists
I’ll vicariously consider this my review of Bloodborne.
“Only defeating a formidable monster after repeating the same section of a game for three hours can give you that real fake sense of accomplishment.”
8 Reasons Game Designers Are Sadists
I’ll vicariously consider this my review of Bloodborne.