Fun fact about Creative Assembly’s Alien: Isolation – the game is playable from start to finish. With the core experience laid out, the developer is using the time between now and the game’s Q4 release date to polish, tweak, and refine the game.
I’m feeling pretty good about this one. It helps that it looks phenomenal. But I feel especially good that CA is approaching the material at a different angle and that, all around, even on Sega’s part, Isolation is being handled with the same meticulous care you’d show a newborn baby. Or a bomb capable of leaving a crater the size of Nebraska.