Grave Gamer News & Views — bioshock infinite
Irrational Games is Closing DownThis is a helluva head turner,...
Irrational Games is Closing Down
This is a helluva head turner, given the Massachusetts-based studio’s recent successes.
The studio responsible for creating the original Bioshock as well as last year’s sensational piece of digital art, Bioshock Infinite, is closing its doors. Ken Levine, the developer’s most prominent figurehead and creative visionary, revealed his reason for shuttering a studio seemingly at the peak of its career:
“Seventeen years is a long time to do any job, even the best one. And working with the incredible team at Irrational Games is indeed the best job I’ve ever had. While I’m deeply proud of what we’ve accomplished together, my passion has turned to making a different kind of game than we’ve done before. To meet the challenge ahead, I need to refocus my energy on a smaller team with a flatter structure and a more direct relationship with gamers. In many ways, it will be a return to how we started: a small team making games for the core gaming audience.”
This new, refocused endeavor will only be taking fifteen Irrational employees aboard – the rest, unfortunately are being let go – and, according to Levine, will exclusively publish content digitally.
Founded in 1997 by three former Looking Glass Studios employees, Levine included, Irrational’s legacy spans titles the likes of System Shock 2, Freedom Force, and SWAT 4. In 2006, Take-Two purchased the studio, publishing their industry celebrated, publicly revered Bioshock series under the 2K Games label. Subsequently, the future of Bioshock franchise, now estimated to have made over a half billion dollars in revenue, is in 2K’s hands.
Irrational’s last effort will be Bioshock Infinite’s Burial at Sea: Episode 2; the final expansion to their last game. My best wishes go out to the studio’s team members. Thank you for the many, many hours we’ve spent lost, enthralled, and loving your worlds.
The Red Herb's Top 10 Games of 2013
This year’s bulb is almost out, folks. And what a goddamn year it was! If it wasn’t enough that a high profile title hit market just about every other week, 2013 also saw fit to usher in a new generation of home consoles, bringing with it a wave of innovative, game-changing releases— Nah, I’m kidding. They just ported over some shooters and racing games.
See, despite the starter pistol having gone off for the next-gen race, 2013 belonged to the current-gen. Through years of strife and growth and learning, developers were able to forge some of the best games we’ve seen in a while, leaving gamers with a slew of graceful sendoffs to a generation in its twilight. Here are my favorite games of 2013 (that I got around to playing… really important to remember that).
Cute Birdy by Circuit Druid
Welcome Back to Rapture! by Dart Vintem
Burial At Sea: Episode One Dated For November Mark the date,...
Burial At Sea: Episode One Dated For November
Mark the date, friends. Bioshock Infinite’s first story DLC, Burial At Sea, will be made downloadable on November 12th.
I hope it’s not too spoilerish to reveal that the Infinite in Bioshock Infinite refers to a myriad of parallel dimensions; each with an uncanny resemblance to one another, but each uniquely their own. I think it’s safe to assume Burial At Sea is set in one such alternate world, one that brings you back to the underwater utopia of Rapture on the night it became a dystopia.
Before the fall of Rapture, you’ll once again play as Booker DeWitt, tasked by the noir-y Elizabeth above to find a missing girl within the city. After its fall, the script is flipped and you’ll play as Elizabeth for the first time in Episode Two, still in the works.
Both episodes are $14.99 each or, for you Season Pass holders, an in-game button click away.