Grave Gamer News & Views — dead space

He can totally clear that jump.



He can totally clear that jump.


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My roommate and I were just discussing last night how this moment...



My roommate and I were just discussing last night how this moment was a master stroke in Dead Space 2’s narrative.  Subtle, touching, and morbid all at once.

It’s a shame around this time in the game that all tension took a crash and every few moments was marked by a firefight.  But I’ll be among the first ranks to see Dead Space 3 through, however it may be (I don’t about you but I’m hoping for great things).


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Gaming Factoid of the Day: Dead Space

Plantet cracking.Everyone’s favorite sci-fi comic guru, Warren Ellis, had a hand in developing many of Dead Space’s concepts including, but not limited to, the idea of the USG Ishimura being a planet-cracking vessel.

If you haven’t scoped out Ellis’ Transmetropolitan then you’re missing out on one of the most bizarre, entertaining, engrossing, and often just gross interpretations of our future to ever hit comics....