Grave Gamer News & Views — markus persson

“I’ve become a symbol. I don’t want to be a symbol, responsible...



“I’ve become a symbol. I don’t want to be a symbol, responsible for something huge that I don’t understand, that I don’t want to work on, that keeps coming back to me. I’m not an entrepreneur. I’m not a CEO. I’m a nerdy computer programmer who likes to have opinions on Twitter.”

Markus ‘Notch’ Persson on selling his studio Mojang to Microsoft for $2.5 billion. His thoughts on the sale and his departure from Mojang can be found here.


“People who want games to emulate other art forms are missing the...



“People who want games to emulate other art forms are missing the point so bad I just want to smack them across the face with a shovel.  Computer games are about empowering the consumer more than any other art form.  Limiting it to linear storytelling is artistic suicide.  That said, I am not an artist, nor do I aspire to be one.  I don’t try to convey any messages, I just want to entertain.”

Famed Minecraft designer Markus Persson (aka “notch”) sounding off on his Twitter account.  I don’t believe there’s anything wrong with pushing a game – or at least a game steeped in narrative – to be more cinematic.  But for a game to mimic a Hollywood action flick beat for beat (like a certain annual franchise) does rob a title of its playability, becoming something akin to an interactive movie instead of a cinematic video game.  What do you think?