Grave Gamer News & Views — tgs

Final Fantasy XV Still Exists, Trailer Reminds Us of the Pain of...



Final Fantasy XV Still Exists, Trailer Reminds Us of the Pain of Not Owning It

Stop reading. Watch this.

You back? Your eyes seem a little glossy. Take a moment if you want.

So… that trailer was fifteen sorts of fantastic. I’m not even completely certain of what I was watching or how it would translate to the controller in my hands once it – finally – releases to long, long waiting masses. But I know whatever that trailer was showing, I want it. And I want it bad.

Got some news to chase this gameplay down with. Tetsuya Nomura, FFXV’s director since the game was announced two-thousand years ago as Final Fantasy Versus XIII, is relinquishing the Head Honcho seat amidst Square Enix’s strategic staff switcheroo.

Now, a Mr. Hajime Tabata is tasked with carrying XV to gold status. Tabata’s directorial credits include that nifty FFVII spin-off Crisis Core and its fellow PSP comrade Final Fantasy Type-0. Bringing this shit full circle, Type-0’s HD re-release for PS4 and Xbox One is set to be packaged with a demo for Final Fantasy XV. Yeah, it’s actually happening. We live in a reality where XV will be playable. Type-0 is on shelves as soon as March 17, 2015.

Oh, and fret not for Nomura-san. Square’s putting him to work right away. He’ll be overseeing projects “that can only be made possible by Nomura himself,” starting with none other than finishing Kingdom Hearts III.

Mountains are being moved around at Square Enix. The impossible being made possible. Fans have waited nearly a day shy of eternity for these two games. But, oddly, the more tangible these games get, the harder the wait becomes.


Sony’s Fall conference confirms behind closed doors that Resident...



Sony’s Fall conference confirms behind closed doors that Resident Evil: Revelations 2 is happening and it’s happening to next-gen; PS4 version slated for early 2015, son!

Capcom’s set to roll out a bigger reveal at this year’s Tokyo Game Show. Now, say it with me: “Please feature Claire. Please feature Claire…”


PS4 @ TGS: PS3 Games Streaming by 2014; External Capture Devices...



PS4 @ TGS: PS3 Games Streaming by 2014; External Capture Devices Welcome

The PlayStation 4 is making the rounds at this year’s Tokyo Game Show event and just as you’d expect/hope, Sony’s been releasing little caveats of information regarding the soon-to-be launched console.

Interviewed during a roundtable discussion with press, Shuhei Yoshida, President of Sony Worldwide Studios, spoke on the planned Gaikai cloud streaming which, when announced that it’d be a part of the PS4’s suite of services back in February, was said to be a way to dip into previous system’s back catalogs.

Yoshida confirmed the Gaikai cloud streaming will begin for the North American region sometime in 2014 and that a decent selection of PS3 titles will be available to browse through from the get-go. These very same PS3 games will also be compatible for the PS Vita. Gaikai’s good graces don’t extend to European territories, sadly, due to uneven broadband speeds across the continent. The service is delayed in Europe until sufficient deals are secured between Sony and local ISPs.

Though the PS4’s on-board ability to record and upload short spurts of gameplay opens up a brave new world to casual gamers looking to share with friends, those with more than a few “Let’s Play’s” notched into their belts have wondered if the next-gen console would support external capture devices for extended sessions.

Well, friends, today you have your “Yup.” Sony’s Third Party Relations man, Brad Douglas, confirmed PS4 video capture support via HDMI. Now there’s no halting your ridiculous goddamn gaming feats in glorious HD. 


Capcom Goes Deep Down on TGS It’s doubtful I could be more proud...



Capcom Goes Deep Down on TGS

It’s doubtful I could be more proud of a headline. Thank you, Capcom, for enriching my day.

The questionably named role-playing action game, Deep Down, first unveiled all the way back in February has resurfaced at Sony’s pre-Tokyo Game Show presentation (doing pre-shows is the new black in industry eyes, dontchaknow?).

We were served new gameplay footage, hosted by the one and only Ono – I hope you understand Japanese because the translation overlayed in the video is the kind of gibberish you’d expect from smashing keyboards together, except spoken aloud – along with our first concrete details on the game.

Deep Down, developed on Capcom’s new Panta Rhei engine, is first and foremost a PS4 exclusive. Unlike Dragon’s Dogma – which is unrelated despite also being a Capcom developed role-playing game with the initials D.D. (thems the makings for a conspiracy) – Deep Down is an online RPG. A brief segment at the end of the stage demo shows two knights on separate screens duking it out with a dragon.

The most curious fact about the game comes in its setting which depicts New York circa 2094. Before you Reign of Fire fans both combust with excitement and start existing (not in that order), the game’s trailer alludes to a character being able to relive others’ memories, meaning the medieval action could be period-specific instead of evidence of a post-apocalyptic drag-geddon.

With generation-hopping storytelling, online multiplayer, particle effects beautiful enough to warrant a next-gen, and screen-filling, fire-belching dragons, Deep Down, only two public showings in, is already making a name for itself. Even if that name is depraved.