Grave Gamer News & Views — timgate studios

Red Herb Review - Aliens: Colonial Marines

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On paper Aliens: Colonial Marines sounded absolutely ace.  A direct continuation to one of the most influential and timeless science fiction films of the last fifty years signed off as official canon by 20th Century Fox, developed by Gearbox Software, one of the most renown and rejoiced gaming studios of this generation.

Colonial Marines should have been great.  Living and breathing Jimmy Cameron’s universe, a perspective on the future that countless, countless games, novels, and films still unabashedly rip off to this very day, should have made for an engrossing interactive experience that its imitators could hardly match because, instead of playing loose homage to the 1986 film, Colonial Marines had free reign to tap from the source.

I’ve been a huge fan of this franchise since early childhood; my immediate, almost unconscious response to “What’s your favorite movie?” is always “Aliens” without hesitation, and I’ve been excited about this game for a very long time.  By the time this review posts, you’re likely to already have heard the sordid truth.  It hurts me to say that Aliens: Colonial Marines doesn’t just miss the mark, it makes a vapor cloud the size of Nebraska fifteen miles away from it.