Grave Gamer News & Views

it8bit: Mega Man Art by Christopher Stevens



it8bit:

Mega Man

Art by Christopher Stevens


samoyedsabaka: letsallgotothelobby: rest in fucking pieces



samoyedsabaka:

letsallgotothelobby:

rest in fucking pieces


Final Fantasy XV: Quick Impressions

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I’ve beaten Square Enix’s ten-years-in-the-making magnum opus. I do eventually want to write a review, and doubtless it’ll be a long-winded opus in and of itself since I have a ton I want to say, but I thought I’d share some quick impressions now that I’ve resurfaced from my sixty hour journey into a world of magical beings and stupid anime haircuts. Mostly to collect my thoughts on my time with...


Me handling my responsibilities.



Me handling my responsibilities.


Watch Dogs 2 Review

(Originally posted on When Nerds Attack.)

Before fiery forums and contemptuous comment sections damned No Man’s Sky as the poster boy for Overhyped Disappointment, that distinction belonged to Watch Dogs. With showstopping E3 demonstrations years before its actual release and a marketing campaign that inflated the game’s reputation into the next-gen second coming, Ubisoft’s open-world title had expectations stacked to the moon.

But Watch Dogs wasn’t the crowbar to GTA’s knee it was gassed up to be. And it certainly wasn’t the next-generation tour de force of 2014 that displayed the sheer computational power of our eighth generation consoles. It was a bog standard open-world crime game, compounded by a weak story centered on one of gaming’s worst leading men. The one concept that separated it from its peers – the ability to hack parts of the environment to your advantage – felt more like a shallow distraction than a tantamount feature. Shit, Watch Dogs isn’t even the best open-world game with “Dogs” in its title. Despite huge out-of-the-gate sales, Watch Dogs became the cornerstone of Gamestop’s $9.99 bins.

That’s why Watch Dogs 2 is such a huge surprise. Ubisoft has made a herculean effort of addressing the original game’s biggest problems. We’ve ditched the dreary reinterpretation of Chicago for a lively, sometimes uncannily accurate recreation of San Francisco. Aiden’s half-baked revenge quest has been traded up for a lighter toned but more resonant tale of rebellion against a voyeuristic big brother. We’re given a cast of characters that matter, headed up by a charming, cocksure protagonist who’s instantly likable. Watch Dogs 2 is a vast improvement over its predecessor. It’s the biggest turnaround in quality an Ubisoft sequel has managed since Assassin’s Creed II.