Grave Gamer News & Views — fantasy

Dragon Age Inquisition - Tribute by Kanthesis

The Inquisition is Coming in October Bioware’s flame licked...

The Inquisition is Coming in October

Bioware’s flame licked fantasy jewel is back with a dragon-y vengeance, and we’ve but one season to wait out for it.

Dragon Age: Inquisition will be bringing on the fantasy RPG/virtual romancing action fans have come to love October 7th, 2014. While this Third Age of Dragons will be available on PS3 and Xbox 360, Inquisitionalso marks Bioware’s very first foray...

Is Game of Thrones Receiving the Telltale Treatment? In the last...

Is Game of Thrones Receiving the Telltale Treatment?

In the last few years Telltale Games has made a name for itself by accomplishing the impossible: Creating worthwhile licensed games.

Plowing through a rough start – Back to the Future: The Game was an enjoyable if hollow experience while their adaptation of Jurassic Park tried its very best to make you fucking hate Jurassic Park – Telltale has nailed their formula down to a science, churning out catch-you-off-guard critical hits such as The Wolf Among Us and The Walking Dead: Season One.

If IGN’s sources are on the money, it now seems the Californian studio wants to travel to Westeros, adapting George R.R. Martin’s eloquently scribed, punishingly brutal high fantasy series, A Song of Ice and Fire, into a new adventure game (more than probably, anyway).

Well, they might be. Or they might be adapting the inescapably popular HBO series, Game of Thrones, into an adventure game. At this stage, and without an official title, it’s unclear how much influence the new game will draw from the television series, if at all. If The Walking Dead is any indicator, Game of Thrones: The Game (my stupid tentative title for it) may present a wholly new story set in the universe of the original fiction – in this case, George R.R. Martin’s vision of Westeros, including the hulking super throne illustrated above.

Telltale’s official statement on the matter is that it has no official statement on the matter. It’s not like their plate isn’t full as is, either. Currently, their team is headlong into development for both The Wolf Among Us - Episode Two and the second, majorly awaited season of The Walking Dead: The Game. Still, the notion of marrying Martin’s engaging character and too-good-to-pull-away storytelling work with Telltale’s immersive, panic inducing “Choose Or Die” gameplay has me seriously anxious.

But if Winter is truly coming, given Telltale’s schedule, we’ve got a while before first snow.

Gaze Upon These Shadow of Mordor Screens Hobbits, men, elves,...

Gaze Upon These Shadow of Mordor Screens

Hobbits, men, elves, ornery tree persons; behold Middle-earth: Shadow of Mordor. If you missed it, Shadow of Mordor is an action-adventure game tucked between the going-on’s of The Little Man Finds a Ring and The Little Man’s Nephew Destroys That Ring Trilogy.

The story follows a ranger named Talion that comes back from the dead to goof Sauron up for murderlizing his family. Not per the norm, Talion brought Wraith-like abilites back from the grave with him. Some of these powers can be evidenced up above (one of his powers is Orc face-melting, seemingly… Hopefully).

Newly announced, of course, means it’s nowhere near release, but watch for more info as this one treks its way toward current and next-gen consoles in the new year.

Lord of the Rings Saga Gets Itself a Video Game Prequel Thanks to...

Lord of the Rings Saga Gets Itself a Video Game Prequel

Thanks to its Game Informer cover debut the world is now privy to a new installment in the Tolkein birthed universe of orcs, hobbits, and pipe-weed toking wizards.

Introducing Middle-earth: Shadow of Mordor, a third-person action-adventure title tucked between the events of The Hobbit and The Lord of the Rings Trilogy, developed by Monolith (F.E.A.R. and, more fittingly, Guardians of Middle-earth).

Journeying to both current and next-gen consoles, Shadow of Mordor sees you control Talion, a ranger newly recovering from a bout of being dead as hell. Upon resurrection, Talion learns he’s returned to the mortal coil with more than a few Wraith-y abilities, which come well in handy on his quest to the very heart of Mordor.

One key gameplay feature Monolith is confidently bringing to the table is the “Nemesis System.” Promoting every enemy you encounter up from “screaming practice dummy,” foes are given proper names and personalities. Say you tangle with an orc, who we’ll call “Yancy.” If Yancy survives your engagement, he’ll run off and continue to live, grow, and hone his skills just as you would with Talion until, inevitably, you cross swords with Yancy again.

Except, in this second duel, you’ll find Yancy is much stronger and even remembers your moves from your last dance, letting him counter and anticipate what you’ve got cooking. Every enemy in the game has this capacity to learn. The gameplay potential is mildly horrifying and bitchingly cool at once.

Coming to the PC, PS3, PS4, 360, and Xbox One, a full blown information lowdown can be found in Game Informer’s December issue.