Grave Gamer News & Views — infinity ward

It’s Call of Duty. In Space.(A David Bowie Cover Helps Illustrate...



It’s Call of Duty. In Space.

(A David Bowie Cover Helps Illustrate the Point)

I know posting about Call of Duty on Tumblr ignites as much interest as West Winggifsets but let’s give this trailer some credit – they dared not move the series into space without referencing David Bowie pretty hard. Of course, it’s a mere “Let’s Add Electric Guitars!” cover of “Space Oddity” that could’ve been done by...


It’s Call of Duty. In Space.(A David Bowie Cover Helps Illustrate...



It’s Call of Duty. In Space.

(A David Bowie Cover Helps Illustrate the Point)

I know posting about Call of Duty on Tumblr ignites as much interest as West Winggifsets but let’s give this trailer some credit – they dared not move the series into space without referencing David Bowie pretty hard. Of course, it’s a mere “Let’s Add Electric Guitars!” cover of “Space Oddity” that could’ve been done by...


From Zombies to Aliens - Call of Duty: Ghosts’ Extinction Mode...



From Zombies to Aliens -  Call of Duty: Ghosts’ Extinction Mode Revealed

Our nation has been invaded by extraterrestrial creatures intent on wiping our collective gene pools off the map of existence. Our only defense? Four-player co-op!

Infinity Ward’s run on the Call of Duty series usually serves as the straight-laced dose of military action while Treyarch pumps out their games with whacky shit like B-List celebrities fighting zombies and an after credits performance by a digitally rendered Avenged Sevenfold (I traded in my copy of Black Ops II without regret or feeling).

Now, IW is joining the genre-bending fun with Extinction Mode; a four-player co-op mode that replaces the undead from Zombies with – get this – aliens. I’ll forever lament a game called Ghosts for not featuring a first-person ghostbusting mode, but the ghoulie wheel was spun and chance said it wanted aliens.

This Invasion: Earth flavored horde mode has you fending through waves of unfriendly E.T.’s while you eviscerate the hives that spawn them. The classic Zombies suite of base fortifying and item hunting return in addition to an upgrade system and character specific classes, each with their own abilities (that just may be the saving grace keeping Extinction from being the tired Zombies clone it’s already teetering towards).

Watch the Extinction Mode debut trailer right hereabouts!


“The Ghosts Are Real” - New Cast, New Engine, Next-Gen Call of...



“The Ghosts Are Real” - New Cast, New Engine, Next-Gen Call of Duty

And now for the announcement that surprised no one today: Activision has officially revealed Call of Duty: Ghosts, this year’s entry into the military shooter franchise, releasing November 5th and headed up series creator Infinity Ward.  That much anyone without internet access knew already thanks to some critical leaks.

What we didn’t already know is sure to excite fans, especially those growing tired of the series’ baby step amount of “innovations."  Ghosts is slated for release on both existing consoles as well as Sony’s PS4 and Microsoft’s soon-to-be-unveiled Next-Box.  Because of this, Infinity Ward is using an entirely new engine for the game, finally retiring the one powering the last seven hundred Call of Duty’s.

Despite Infinity Ward’s involvement, Ghosts isn’t a follow up to Modern Warfare 3.  The game features an all new cast of characters within a brand new setting.  "Everyone was expecting us to make Modern Warfare 4, which would have been the safe thing to do,” said IW executive producer Mark Rubin.  “But we’re not resting on our laurels."  Rubin explains that the transition to newer hardware was the perfect opportunity to reintroduce the world to Call of Duty through a new branding with new ideas.

Just what those new ideas are is up in the air.  The first official trailer for the game is a live action teaser featuring precisely zero gameplay.  But Activision promises way more, including actual gameplay, will be shown off right alongside Microsoft’s Next-Gen reveal event taking place on May 21st.  Till then, here’s a corporate byline to make you feel all fuzzy on the inside:

"Infinity Ward is going all-in to create the next generation of Call of Duty worthy of the world’s greatest fans.”


Call of Duty: Ghosts Confirmed and, Better Yet, Dated New...



Call of Duty: Ghosts Confirmed and, Better Yet, Dated

New promotional art circulating stores the likes of GameStop (I’ve never heard of ‘em; must be small time) has outed the latest installment of Activision’s annualized FPS breadwinner.

Once again under developer Infinity Ward’s reigns, Call of Duty: Ghosts, which is more than likely to have an official May 1st reveal, was also dated by the retailer art for November 5th of this year, falling in line with the release dates of the umpteen titles before it.

Not just an exceptionally badass subtitle, Ghosts is rumored to improve on the aging shooter’s formula through the addition of destructible environments ('bout time), increased mobility options such as a new slide n’ shoot maneuver, and tweaks to smaller components like loading segments becoming playable.

The promotional art keenly fails to name which consoles this seeming Modern Warfare offshoot is coming to, but initial reports heavily suggest Activision is taking a multi-generational stance and launching Ghosts on both current and forthcoming systems.  Personally, I’ll be watching closely how Acti looks to handle the shaky bridge between now and the next-gen, especially considering one of their first ventures will be their biggest franchise.  More to come, folks, as this one develops.