THIS DAY IN RESIDENT EVIL: RE6 Update Coming This Winter and the...


RE6 Update Coming This Winter and the Wii U Might See Its Own “Unique” Entry

A short while back Capcom mentioned their flagship Fall release, Resident Evil 6, would be seeing a decent helping of free content delivered by way of a title update.  Now scheduled for mid-December, Capcom has let loose details on the update, including some fixes addressing fans’ complaints.

Already announced was the fact that Ada Wong’s single-player campaign would be unlocked from the start (instead of having to pummel through the first three campaigns on disc) in addition to the inclusion of a co-op option for those that prefer to kill in company.  Ada’s co-op partner is a no-name soldier strapped in cool gear who doesn’t affect the story in the least (a la the original Halo).  Also, if you found the Professional difficulty a breeze – even if you abstain from cheating with the unlimited ammo skill, I still felt like an overpowered wrecking ball by my second playthrough – the No Hope difficulty comes bundled in the title update specifically to wipe the smile off your face.

The game’s spotty camera is also being tackled by allowing players an option to either keep your viewpoint as is or have it zoomed out so as to provide a wider perspective on the action (as demonstrated by Captain Redfield up above).  The feature is still under development and may appear in modified form by the time the update releases.  And for those of you hoping to learn the phrase “How many men have we lost because of that bitch?!” in a different dialect, a new option to mix English audio with another language’s subtitles is being added.

In a quick aside, I have percolating news for prospective Wii U buyers who feel burned by RE6’s glaring absence from the system’s lineup.  Speaking briefly to Official Nintendo Magazine, Resident Evil Revelations’ director, Koshi Nakanishi, seems keen on bringing over the horror franchise to Nintendo’s next big thing one way or another.

“The GamePad’s separate screen enables so many possibilities, and playing on a television screen would enable sharing the experience in a way that wasn’t possible on Nintendo 3DS,” said Nakanishi.  “I feel it would let us create a very unique and fun Resident Evil game."  Goddamnit, fandom.  I guess we’re shelling out for a Wii U.

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