Call of Duty: Advanced Warfare Screens Straight from the Future
What if Private Military Contractors turned against us? Scarier thought: what if Kevin Spacey turned against us? I shudder to think.
But we might just find out in Sledgehammer Games’ surprisingly evocative take on Activision’s yearly trip to the bank. Black Ops II took us to the near future, now the series looks to go even further, presenting us with a battlefield of exo-suit wearing soldiers of fortune fighting for corporations instead of governments. It’s like a Heinlein novel come alive, but with more Spacey.
Sledgehammer promises the exo-suits aren’t some cheap gimmick, either; they fundamentally change how you move and fight – from increasing your speed to giving the ability to scale lateral surfaces and outright jump obstacles like a disciple of Matty Damon’s character from Elysium.
You might say to yourself, “So they’ve essentially created a sci-fi shooter where you have upped maneuverability and, hey-o, there’s some mechs thrown into the mix.” Maybe that sounds familiar to you Xbox Oners out there.
Still, my excitement for this stretched-thin property is piqued by the mere fact they’re actually taking risks with the formula. Take a look at Ghosts. It’s fear of change led to a phenomenally boring entry all too easy to want to forget about. Plus a “next-gen first” build of Call of Duty is exactly what Advanced Warfare’s predecessor did not feel like in the remotest.
Call of Duty: Advanced Warfare is strapped into a November 4th, 2014 release. Exact consoles haven’t been locked down, though Activision confirmed forthcoming DLC will continue appearing on Xbox consoles first.